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games:minecraft [2020/03/07 16:47] – Laureline David | games:minecraft [2020/03/07 18:34] (current) – Laureline David | ||
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#loader gregtech | #loader gregtech | ||
import mods.gregtech.material.MaterialRegistry; | import mods.gregtech.material.MaterialRegistry; | ||
- | //Cable Materials | + | |
+ | // Cable Materials | ||
var materialList = MaterialRegistry.getAllMaterials(); | var materialList = MaterialRegistry.getAllMaterials(); | ||
- | val conductiveIron = MaterialRegistry.createIngotMaterial(700, " | + | val conductiveIron = MaterialRegistry.createIngotMaterial(800, " |
conductiveIron.addFlags([" | conductiveIron.addFlags([" | ||
- | val energeticAlloy = MaterialRegistry.createIngotMaterial(701, " | + | val energeticAlloy = MaterialRegistry.createIngotMaterial(801, " |
energeticAlloy.addFlags([" | energeticAlloy.addFlags([" | ||
- | val vibrantAlloy = MaterialRegistry.createIngotMaterial(702, " | + | val vibrantAlloy = MaterialRegistry.createIngotMaterial(802, " |
vibrantAlloy.addFlags([" | vibrantAlloy.addFlags([" | ||
- | |||
- | val pulsatingIron = MaterialRegistry.createIngotMaterial(703, | ||
- | pulsatingIron.addFlags([" | ||
- | |||
- | val electricalSteel = MaterialRegistry.createIngotMaterial(705, | ||
- | electricalSteel.addFlags([" | ||
- | |||
- | val darkSteel = MaterialRegistry.createIngotMaterial(704, | ||
- | darkSteel.addFlags([" | ||
- | |||
- | val endSteel = MaterialRegistry.createIngotMaterial(712, | ||
- | endSteel.addFlags([" | ||
- | |||
- | val ardite = MaterialRegistry.createIngotMaterial(713, | ||
- | ardite.addFlags([" | ||
- | |||
- | val manyullyn = MaterialRegistry.createIngotMaterial(714, | ||
- | manyullyn.addFlags([" | ||
- | |||
- | val lumium = MaterialRegistry.createIngotMaterial(706, | ||
- | lumium.addFlags([" | ||
- | |||
- | val signalum = MaterialRegistry.createIngotMaterial(707, | ||
- | signalum.addFlags([" | ||
- | |||
- | val enderium = MaterialRegistry.createIngotMaterial(708, | ||
- | enderium.addFlags([" | ||
- | |||
- | val draconium = MaterialRegistry.createIngotMaterial(710, | ||
conductiveIron.setCableProperties(32, | conductiveIron.setCableProperties(32, | ||
energeticAlloy.setCableProperties(128, | energeticAlloy.setCableProperties(128, | ||
vibrantAlloy.setCableProperties(512, | vibrantAlloy.setCableProperties(512, | ||
- | endSteel.setCableProperties(2048, | ||
- | lumium.setCableProperties(8192, | ||
- | signalum.setCableProperties(32768, | ||
- | enderium.setCableProperties(131072, | ||
- | draconium.setCableProperties(524288, | ||
</ | </ | ||
Line 166: | Line 133: | ||
} | } | ||
</ | </ | ||
+ | |||
+ | **File Name:** '' | ||
+ | |||
+ | < | ||
+ | general { | ||
+ | |||
+ | ########################################################################################################## | ||
+ | # vanillarecipes | ||
+ | # | ||
+ | # Category that contains configs for changing vanilla recipes | ||
+ | ########################################################################################################## | ||
+ | |||
+ | vanillarecipes { | ||
+ | # Require a knife for bowl crafting instead of only plank? Default is true. | ||
+ | B: | ||
+ | |||
+ | # Whether to make iron bucket recipe harder by requiring hammer and plates. Default is true. | ||
+ | B: | ||
+ | |||
+ | # Whether to make flint and steel recipe require steel nugget instead of iron one. Default is true | ||
+ | B: | ||
+ | |||
+ | # Recipes for items like iron doors, trapdors, pressure plates, cauldron, hopper and iron bars require iron plates and hammer. Default is true | ||
+ | B: | ||
+ | |||
+ | # Whether to nerf paper crafting recipe. Default is true. | ||
+ | B: | ||
+ | |||
+ | # Whether to nerf wood crafting to 2 sticks from 2 planks. Default is false. | ||
+ | B: | ||
+ | |||
+ | # Whether to nerf wood crafting to 2 planks from 1 log. Default is false. | ||
+ | B: | ||
+ | } | ||
+ | |||
+ | } | ||
+ | </ | ||
+ | |||
+ | **File Name:** '' | ||
+ | |||
+ | < | ||
+ | material.conductive_iron=Conductive Iron | ||
+ | material.energetic_alloy=Energetic Alloy | ||
+ | material.vibrant_alloy=Vibrant Alloy | ||
+ | </ | ||
+ |