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games:minecraft [2020/03/07 15:36] Laureline Davidgames:minecraft [2020/03/07 18:34] (current) Laureline David
Line 82: Line 82:
     [<ore:cableGtSingleRedAlloy>], [<gregtech:meta_item_1:12071>], [<gregtech:meta_item_1:12071>]     [<ore:cableGtSingleRedAlloy>], [<gregtech:meta_item_1:12071>], [<gregtech:meta_item_1:12071>]
 ]); ]);
 +
 +//Cables By Hand
 +recipes.removeByRecipeName("gregtech:tin_cable_1");
 +recipes.removeByRecipeName("gregtech:red_alloy_cable_1");
 +// Tin Cable
 +recipes.addShapeless(<gregtech:cable:5071>, [<gregtech:cable:71>,<gregtech:meta_item_1:12152>]);
 +// Red Alloy Cable
 +recipes.addShapeless(<gregtech:cable:5237>, [<gregtech:cable:237>,<gregtech:meta_item_1:12152>]);
 +// Copper Cable
 +recipes.addShapeless(<gregtech:cable:5018>, [<gregtech:cable:18>,<gregtech:meta_item_1:12152>]);
 </code> </code>
 +
 +**File Name:** ''scripts/05_cables.zs''
 +
 +<code javascript>
 +#loader gregtech
 +import mods.gregtech.material.MaterialRegistry;
 +
 +// Cable Materials
 +var materialList = MaterialRegistry.getAllMaterials();
 +
 +val conductiveIron = MaterialRegistry.createIngotMaterial(800, "conductive_iron", 0xf7b29b, "shiny", 2);
 +conductiveIron.addFlags(["GENERATE_PLATE","GENERATE_GEAR"]);
 +
 +val energeticAlloy = MaterialRegistry.createIngotMaterial(801, "energetic_alloy", 0xf49507, "shiny", 2);
 +energeticAlloy.addFlags(["GENERATE_PLATE","GENERATE_GEAR"]);
 +
 +val vibrantAlloy = MaterialRegistry.createIngotMaterial(802, "vibrant_alloy", 0xa4ff70, "shiny", 2);
 +vibrantAlloy.addFlags(["GENERATE_PLATE","GENERATE_GEAR"]);
 +
 +conductiveIron.setCableProperties(32, 1, 0);
 +energeticAlloy.setCableProperties(128, 1, 0);
 +vibrantAlloy.setCableProperties(512, 1, 0);
 +</code>
 +
 +**File Name:** ''config/mekanism.cfg''
 +
 +<code>
 +general {
 +    # Energy multiplier for using silk touch mode with the Digital Miner.
 +    I:MinerSilkMultiplier=4
 +}
 +storage {
 +    # Base energy storage (Joules).
 +    D:DigitalMinerStorage=100000.0
 +}
 +usage {
 +    # Energy per operation tick (Joules).
 +    D:DigitalMinerUsage=250.0
 +}
 +</code>
 +
 +**File Name:** ''config/gregtech.cfg''
 +
 +<code>
 +general {
 +
 +    ##########################################################################################################
 +    # vanillarecipes
 +    #--------------------------------------------------------------------------------------------------------#
 +    # Category that contains configs for changing vanilla recipes
 +    ##########################################################################################################
 +
 +    vanillarecipes {
 +        # Require a knife for bowl crafting instead of only plank? Default is true.
 +        B:bowlRequireKnife=false
 +
 +        # Whether to make iron bucket recipe harder by requiring hammer and plates. Default is true.
 +        B:bucketRequirePlatesAndHammer=false
 +
 +        # Whether to make flint and steel recipe require steel nugget instead of iron one. Default is true
 +        B:flintAndSteelRequireSteel=false
 +
 +        # Recipes for items like iron doors, trapdors, pressure plates, cauldron, hopper and iron bars require iron plates and hammer. Default is true
 +        B:ironConsumingCraftingRecipesRequirePlates=false
 +
 +        # Whether to nerf paper crafting recipe. Default is true.
 +        B:nerfPaperCrafting=false
 +
 +        # Whether to nerf wood crafting to 2 sticks from 2 planks. Default is false.
 +        B:nerfStickCrafting=false
 +
 +        # Whether to nerf wood crafting to 2 planks from 1 log. Default is false.
 +        B:nerfWoodCrafting=false
 +    }
 +
 +}
 +</code>
 +
 +**File Name:** ''resources/contenttweaker/lang/en_us.cfg'' //(Optional)//
 +
 +<code>
 +material.conductive_iron=Conductive Iron
 +material.energetic_alloy=Energetic Alloy
 +material.vibrant_alloy=Vibrant Alloy
 +</code>
 +